Originally Posted by
kyoryu
I'm not fond of the framing of "you should do what someone wants unless there is a block". It may just be presentation, but for negotiaions/agreements, it feels a bit coercive.
I prefer to see them as exchanges - "I'll give you x in exchange for y". Sometimes those are vague and fuzzy things, and ssometimes they're negative things "in exchange for 100gp, I won't punch you." Practically they might end up being the same (and certainly the idea of blocks is better than a lot of systems), but for some reason the framing just feels wrong to me.
I'm not saying it's absolutely wrong objectively, of course, and as I said, it is better than a lot of systems, but it rubs me wrong in ways I can't properly articulate.