My issue with this is that it puts the onus on me, the user, for a piece of content I didn’t ask for in the first place, where previously I at least had the option of not engaging with it by not buying/installing it. It bodes ill for future games, because now at no point is Bethesda actually interacting with me, as a player or a customer:
- Someone else is making the content
- No one is testing it
- I don’t have the option of refusing it, regardless of what shape it’s in
Previously, if the base game was too buggy to be playable, I could check the reviews and put off buying it until it was stable. Ditto for the DLCs. If a mod was broken I could uninstall it. Now my options are ‘don’t play/buy the game’ or ‘let Bethesda decide what content I should have’ when they have no meaningful input into the process.
To be clear I’m not directing this at Saints and Seducers specifically or any of the othermodsCC content, S and S bugging out just highlighted it. My issue is with the precedent this sets, as I don’t see it leading to a quality gaming experience in the future.