Sgt Xilo

All those endless hours of obstacle courses were redeemed along the way up the cliff . They even got a quick breather at the top, in the midst of the legendary invasion.

"Good job skyknives. Any idea what's down that hatch?" Xilo, M1 at the ready, keeps alert of their surroundings in case of any enemy finding their way over but takes a minute to study the situation Wolf was pointing out. Could he make out any points of interest that would point out where they were on the map to figure out where they were now?

"Afraid of Sparky putting you out of a job Doc? Imagine them becoming standard issue. Many of the dead on the beach down there would still be on their feet. How are you on heal kits? I have a bunch." He gives Doc a handful of kits from his pack.

While he waits for Doc's medical aid, he gives report. "Corporal Spade ate an artillery round down on the beach. The five of us made it through some of the tunnels. They're using illusions down there to confuse and invisible stalkers to do cleanup. Covering an eye avoids the illusion. Found a communications room that had a route back up to the beach. Hardline was already down. Three enemy KIA. Recommend using a Sending from the radio to inform command so they can spread work about the tunnels, the illusion, and that we're still in the game."

"We're in a good spot to roll the flank on all these bunkers, help some grunts get up here to do it themselves, or stay focused on our mission."


Spoiler: OOC
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33/51hp before the roll. Have 13 temp hp.
Healing (1d6+9)[14]

Giving 3 heal kits to doc.

Perception check to see if I can figure out where we are on a map? (1d20+4)[11]
History check in case that helps with the mental map (1d20+5)[18]
If successful, where should things be in terms of our mission?