You wouldn’t have been in range the previous day but can do so now. Looking over the flagship, which is marked as ‘The Wave Rider’ you see that it’s a little smaller than your own flagship and has fewer marines on board, though it’s likely to receive reinforcements from other ships in any prolonged boarding action. The sailors are un armoured though some carry long knives, small axes or other simple weapons, more useful on ropes than foes. The marines are wearing only light armour, and carry longbows and a variety of light weapons. The exception to this rule is the leader of the marines who wears heavier armour and carries a large boarding axe. It’s difficult to get an exact count on the marines or sailors as many are likely yet to wake, or below decks for other reasons but you’re confident your pirates outnumber those on this ship alone.

There is also an older man in worn robes with a wooden carving hanging from a string around his neck. Likely a court Druid who serve similar roles to court mages for the beast clans. You do not catch any sign of Lady Aeronwyn herself, not any other pegasi that would likely travel with her. While she’s sent gifts by this route it seems she has not traveled it herself.

The deck itself is clear of most abnormal obstacles. Wherever the Pegasi knights stable their mounts must be elsewhere in the fleet.