Quote Originally Posted by ShneekeyTheLost View Post
In other news, I did find an interesting mod called Cyberware 2281. In effect, it's a stand-alone module and a reimagining of Project Nevada's Cybernetics Core, only it takes advantage of JIP LN NVSE Plugin and the features of xNVSE to do things in a much more coherent and less memory-intensive manner. To use this mod, you'll want to disable PN's Cyberware Core and anything strictly dependent upon it (such as the OWB DLC patch for PN). It already has plug-and-play functionality with the implants from OWB as well as cross-compatibility with Advanced Recon.
Sounds very interesting... I'm thinking of making a new playthrough, and coupling this with some combat mods and the expansions (I still have to play them). Last time I did a melee playthrough, this time I'm thiking of going automatic.