Quote Originally Posted by Grod_The_Giant View Post
If you do wind up playing such a character, you'll want to be careful that you don't internalize too much of it. It's not that disruptive to play a reluctant hero who keeps getting thrown into situations that terrify him as long as you the PLAYER are happy to keep making the horrible life decisions endemic to PCs everywhere. From your aside about pacifism, it sounds like you're ready for this, but it's worth watching out for all the same.

(Cowardly PLAYERS who are convinced that every opportunity is a trap and every NPC will immediately double-cross them, are right at the top of my mental list of disruptive player archetypes. I'd much rather have the rules lawyer or the perpetually-rules-illiterate person; at least they're not actively trying to keep interesting things from happening.)
Actually, that's a really good point. Any hint of metagame cowardice quickly becomes super annoying. A character afraid of fighting a dragon can be fun, a player who never does anything out of fear of losing his character is not.