There is nothing inherently wrong with a reluctant hero or even a cowardly hero. However care must be taken as instead of making a lone wolf you might instead make a lone sheep. Both can be detrimental to a game.

Remember it is a group effort.


If you came to my virtual table with that character and refused to have him grow or contribute to the adventures my response might be; “Bob leaves the party and opens an axe shop.”

If the character was meant to grow? Absolutely; let’s work out the details of the narrative. He can stay reluctant but if he is The Hero he only needs to shove the Mcguffin Sword into the Dark Lord and go home. Beginning, middle and end.