Gex is spattered with the sewage smelling mucous from these....things, he feels the need to vomit, and indeed, a small amount comes up into his mouth, which he spits out contemptuously, struggling to move, he can't recall the last time he felt like this, but he knew something had to be done, he moves around the abberation, and then casts another spell, this time, one of his favorites.

Let them avoid this he thinks to himself.

Spoiler
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1 action: step to O11
2 actions: cast Grim Tendrils
30ft line starting at N11 and through I11
Negative Energy - (2d4)[3] & 1 persistent bleed damage to living creatures
Fort save DC 15 (including both sickened and stupefied)
  • Critical Success The creature is unaffected.
  • Success The creature takes half the negative damage and no persistent bleed damage.
  • Failure The creature takes full damage.
  • Critical Failure The creature takes double negative damage and double persistent bleed damage.


Gex
HP's: 16/16
AC: 16
Class DC: 17
Speed: 25ft
Fort: +5
Ref: +6
Will:+5
Perception: +3
Feats: Hobnobber, Unexpected Shift
Effects: Stupefied 1 (2/3), sickened 1