Originally Posted by
Libris Mortis
Psychic Vampire
A psychic vampire drains a victimÂ’s mental strength, rather than physical health.
Special Attacks: Wisdom Drain (Su): With a successful touch attack or slam attack, a psychic vampire drains 1d6 points of Wisdom from the target, and simultaneously gains 5 temporary hit points that last for up to 1 hour. It can do this once per round. In addition, each living creature within 10 feet of a psychic vampire takes 1 point of Wisdom drain per round (Will negates; DC 10 + 1/2 vampireÂ’s HD + vampire's Cha modifier). A psychic vampire does not gain any temporary hit points from this effect. A psychic vampire can suppress or reactivate its Wisdom-draining aura as a standard action.
A psychic vampire does not have the vampire's energy drain ability.