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Thread: Empire 7: Into the Depths IC Thread

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    Default Re: Empire 7: Into the Depths IC Thread

    Round 4
    [Gotezhar, People of the Rain]

    [Profundus Korasoon, Typhoon's Center]
    Regions: 138, 128, 136

    Actions:
    1. [Economy] Continue to make Region 128 Colonized (2/3)
      The northern waters have only a small Colony. It will take considerable effort to make it livable. Luckily, there are many Clouds, and it is easy to convince those living in the increasingly crowded waters of Ezcorher to consider moving and making new families; adopting whole new, never before seen skies!
    2. [Economy] Finish making Region 128 "Gotezhar Colony" a Colony (3/3) [Add Trade Post #2, gain ownership]
      The northern waters have only a small Colony. It has taken considerable effort to make it livable. Now, finally, there are enough Nuven of Gotezhar there to consider it a home all it's own. Some of which have taken a keen interest in the shiny Razorglass that is in the area.
    3. [Economy] Begin Expanding Trade Posts in 136 (1/3)
      Profundus Korasoon begins to see the value of 'merchants' as this new caste of workers secure a deal where Ezcorher receives a single shipment of Barnacle Glue. Apparently, further shipments are contingent upon making sure that the Gotezhar have control of something called Clam Vines in the Meadows (136).
    4. [Diplomacy] Sway Aristocratic Faction in 136 (Roll: 17)
      Those whom call the Meadows of Elyan'dan home have had time to begin to understand the Gotezhar: They only care about protecting their ownership of the Clouds. Profundus Korasoon seeks to impress the locals by selecting a local governor to oversee everything below the surface waters that the Gotezhar desire. His selection is a Mer by the name of Saroon'din.
    5. [Diplomacy] Sway Aristocratic Faction in 128 (Roll: 11)
      With so many new Gotezhar living in the Gotezhar Colony to the north, Profundus Korasoon has an exhibition match between local defenders and members of the Gotezhar Typhoons, in order to impress upon the Colony that they are still among the same waters. It does not go quite as expected. More effort will need to be put into understanding the Colony.


    Non-Actions:
    • PRS Monument, 5-Rounds (2/5): The Cloud Observatory within Ezcorher (Region 138) is a hot topic among many of the Joontar and Squalls. Even the Workers are excited to get started on building it! However, the next question for the Committee to decide is: where in Ezcorher will it be built? This is a bit easier to decide then exactly what the monument will be; a Cloud Observatory requires that it must be able to actually watch and observe Clouds. This means that construction is limited to locations in Ezcorher that reach close enough to the surface. Dounpor's representative insists that a high underwater plateau within the area is high enough that something could be built there, if only they clear away all the existing homes. Those of Fee-yuria have several tall crags that actually do reach above the waters, and are often so struck with lightning. Profundus Sohizo - leading the committee by virtue of intellect - points out that this will either cause delays in construction, or the Observatory will be built and then struck down. Kashowira's representative is still upset that their idea for an underwater dome wasn't used, and refuses to provide any useful information. The representative for the Military, a Squall Kayzho, asks why the Observatory isn't built inside the Sublime Fortress, but the only one to hear him is the Joontar representative, who is disinclined to provide the Squalls more power in the region. Finally, Profundus Sohizo orders that a large scale survey will occur over the course of several months, and the Committee will travel to all potential spots. Dounpor's plateau is deemed too far below the waves. Fee-yuria's crags are promising, but a bolt of lighting strikes the tallest one - the one they had been discussing - while the Committee is there, and destroys it. Kashowira's Reef has a few high spots that are looked at, but the reef itself is not stable enough for a large building. The Sublime Fortress is considered at last by the Committee as a whole, but Profundus Korasoon hears about it, and - in a move that endears him to the Joontar - suggests that if they must build somewhere near the Sublime Fortress, they consider doing so on the mountaintop of Dounpor itself. Very few buildings exist above the waves of Dounpor, so the Committee did not think of this; not even Sohizo. While not everyone agrees - the representative from Kashowira wants the Observatory partly underwater or at least close enough to add a slide to the building! - the majority consider building atop Dounpor's mountain to be a good idea.
    • Profundus Korasoon begins to see the value of 'merchants' as this new caste of workers secure a deal where Ezcorher receives a single shipment of Barnacle Glue. This should greatly aid in construction efforts. (Accept one round of Barnacle Glue from SKR as a non-action via Trade Route)
    • Songline "The Meadows of Elyan'dan"
      Spoiler: Gloria Village
      Show
      Ancient history within the Meadows of Elyan'dan would have many believe that it was from the Meadows that all other life within the more Temperate waters of the seas began. This is really only believed by the more zealous historian, as there are far too many dissenting stories to make that anywhere near to true, but even the most skeptical of historian will at least mention that the ancient histories carved in stone suggest that life in the Temperate waters started in the Meadows.

      The Mer of the Meadows have always been here, under the shallow waters. They have always passed down their history, through stories and song, or from the rare carved stone tablet. Of particular note, one of the earliest known carvings suggests that the Meadows used to be called 'The Lake of Elyan'dan', but no one alive knows what a 'lake' is, and the few experts willing to guess seem to think it was an early history word for 'large body of water'; just another word for sea or ocean. According to historians, the 'Lake' of Elyan'dan was well regarded for making rare seashell necklaces, and trading them with some place called Gloria Village. Gloria Village is referenced many times in stories and stone tablets, but no one says where it is. Every mention seems to indicate that Gloria Village was nearby Elyan'dan. Trade with this village was a near constant thing, and Gloria Village's location must have been obvious to people back in those days, but where it is now is a mystery.

      What is known is that all the people from Gloria Village died, shortly after the sea quaked, the ground shook, and - according to an untrustworthy source with which we encourage skepticism - the ocean grew. Regardless of how true that latter matter is, after that, there are no historical mentions of Gloria Village. No more were the Mer of the Meadows able to trade seashell necklaces for things like 'cake', 'lemonade', or 'stew'; three of the most commonly mentioned imports from Gloria Village. Historians still hotly debate exactly what each of those things were. The prevailing faction at this time insist that 'cake' was a form of aphrodisiac, based on the few descriptions of it. 'Lemonade' seems to have been a form of fruit, that you could suckle on for flavored liquid, and no one knows was 'stew' is. Some kind of alchemy, where one mixes various ingredients with salt water, but beyond that, there is no known descriptor for what 'stew' was for.

      All that is known about these imports has been lost to time, though that same untrustworthy source insists (rather loudly) that none of them could exist underwater, and were surface world items. As there are very few places in the Meadows of Elyan'dan that exist above water - none of which that can support the weight for a single dwelling, much less an entire village! - we again remind the reader to treat this claim with a large degree of skepticism. Gloria Village will sadly remain a historical mystery.
    • Neritic Manuals
      Spoiler: Gotezhar Architecture
      Show
      When asked about their buildings, Gotezhar Workers are eager to be listened to. They would first show off any whom are curious the various 'Ancient' dwellings that exist high up on the spire in Dounpor. These solid buildings, covered in seaweed, are solid stone, with large sweeping arches and dome shaped ceilings. The stone these Ancient dwellings are made of are called 'Marvle', and the Workers have an almost lusty look on their faces when discussing it. Apparently, this 'Marvle' has lasted uncountable centuries, and other than occasionally cleaning the seaweed, requires little to no maintenance.

      All other Gotezhar structures are lesser facsimiles of Ancient Architecture. Made with stone bricks that are shaped underwater and then taken to the surface to float on Worker-made beds of sea-vines, where the bricks dry out in the hot sun after several hours. Once dried, the stone bricks retain their shape, and can be used to build larger structures by stacking them in alternating orders. In this manner, the Gotezhar make dwellings with similar-to-the-Ancients arched openings for entrances, though more sea-vines are used for the ceilings, as it helps tie down the rest of the building.

      Some structures are shaped by entire Nuven, over many generations, as they are literally grown from local underwater plants, and shaped around frameworks of stone brick blocks and coral. Workers from other Nuven can only look on in jealousy at the stability of such family dwellings, because to try and enter one as a non-family member is akin to trying to take someone's bolya; frowned upon in Gotezhar society almost as much as murder. These 'Nuven Kazus' are points of pride for any Gotezhar whom lives in one, as it takes almost an entire century to see it take shape; something many Gotezhar have tried, but only a few have succeeded at.


    Spoiler: News and Rumors
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    • WIP



    Spoiler: Ruler Information
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    Typhoon's Center, Profundus Korasoon D M E F I
    Current 6 10 4 2 2
    End of round 1 0 2 0 0 0
    End of round 2 1 1 0 0 0
    End of round 3 0 2 0 0 0
    End of round 4 0 0 0 0 0

    New Ruler Next Round!

    Expected Stat Bonuses: +1 Econ +1 Diplomacy


    Spoiler: Book Keeping
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    Units: (6 / 6)
    General(s):
    - Squall Essensio (Mil 10) [Aim For the Storm’s Center: -6 to enemy leader loss roll, -20% to enemy losses]
    Fortresses: Sublime Fortress, Region 138

    Trade Routes:
    Gotezhar (138) to the Sakura-Jin (119)

    Cultural Exchanges:
    Gotezhar (138) to Costa Sereia (134)

    Technologies:
    Supernatic Propagation
    Trophic Deconvolution
    Megafaunal Tailoring
    Photospore Signalling
    Composite Grafting
    Graduated Symbiosis
    Last edited by Gengy; 2022-05-28 at 06:07 PM.
    Spoiler
    Show
    BladeofObliviom said:
    I've only seen a character at anything resembling this level of absurdity thrive exactly once, and he/she/what-the-jongo had the advantage of being written by Gengy, who I look up to as a writer.

    "What-the-Jongo?"
    Before you insult someone, walk a mile in their shoes.
    That way, you'll be a mile away, and have their shoes!

    Got me a Real Job™ (yay!). Still busy (boo!).
    ~avatar by myself