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Thread: Empire 7: Into the Depths IC Thread

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    Bugbear in the Playground
     
    BardGuy

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    Default Re: Empire 7: Into the Depths

    Regions 113, 114
    The Order of Knights of the Ironkelp of First-King John of Ruhum
    Records of the Years 10-12 of the Tenure of His Majesty Grand Master Jacob Basilicos, 39th Grand Master of the Order of Knights
    Round 4

    [img]put a flag here at some point[/img]

    Actions:

    1. [Military 10] Create a Technology: Supermarine Artillery
    Effect: +1 to battle rolls and +1 to Maneuvering rolls in regions of Depth 0
    Requires: Giantsbane Seeds, Supernatic Propagation, Photospore Signalling

    The Giantsbane experiments of the past few years culminate in the realization that the seedpod thallus allows for a totally new style of battle, one briefly glimpsed during the [Region 113] campaign. Rather than having a Knight simply mount a seedpod and ride it into the fray, the seedpods can be nudged to deliberately angle them above the surface of the water, allowing them to travel much farther and faster through the near-vacuum medium of "air." Slight modifications to the shape of the seedpod enable it to maintain most of its energy upon reentry, resulting in a devastating impact easily able to stun or outright kill a warrior too close to the missile - to say nothing of the effects of the explosive seedpods still being pursued by the more persistent Alehlangue sages. Though this battle tactic requires a significant logistical train to tow a number of Giantsbane plants alongside the army, maneuver them into firing position, and communicate between the front lines and the artillery-sages, it shows great potential both in breaking enemy formations through sheer force and in forcing the enemy into a restricted area to enable greater mobility for conventional Knights.

    2. [Faith] Convert the Glossian Sea [Region 135] HS 1 to the Flowing Way (supported): 16
    More sages travel south, establishing themselves at Holy Ovum to catalogue and investigate the many different interpretations of the enormous crystal.

    3. [Faith] Convert Meadows of Elyan'dan [Region 136] HS 1 to the Flowing Way: 14
    A handful of missionaries along the major routes between the northern and southern faithful turn aside (in their words, anyway; they definitely didn't get lost) to minister to the Mer of Elyan'dan.

    4. [Faith] Convert [Region 111] HS 1 to the Flowing Way: 12
    Though the faith's popularity among the Lux-Glossians has not waned, their northern colony still lacks any center dedicated to the teaching of the old faith.

    5. [Faith] Convert [Region 113] HS 1 to the Flowing Way: 10
    The vegetable worshippers must die

    Nonactions:
    1. Attend the Sereia Carnival
      .

    Spoiler: News and Rumors
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    • .



    Spoiler: Ruler Information
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    Grand Master Jacob Basilicos, 39th Grand Master of the Order of Knights, etc etc
    Current Stats
    Diplomacy: 3
    Military: 10
    Economy: 3
    Faith: 6
    Intrigue: 3

    New Ruler Next Round? no
    Expected Stat Bonuses: Faith +2


    Spoiler: Other notes
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    Generals:
    • Knight Commander Amlaigh Tolmach of the Scoshlangue (10) - Tactical Doctrine: Quiver Hell's Foundations (+2 to battle roll)

    Land units: 4 / 6

    Treasure: 0

    Resources controlled:
    • Region 114: Giantsbane Seed

    Techs:
    • Supernatic Propagation
    • Trophic Deconvolution
    • Megafaunal Tailoring
    • Photospore Signalling
    • Graduated Symbiosis
    • Composite Grafting

    State Religion: The Middish Way of the Flowing Way
    • 5 HCs: +1 offensive battle rolls

    Reputation:
    • PRS rank 2
    Last edited by Minescratcher; 2022-05-27 at 10:54 AM.