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Thread: 1001 Homebrew Magic Items

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    Troll in the Playground
     
    HalflingPirate

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    Nov 2011

    Default Re: 1001 Homebrew Magic Items

    292: Ring of Confounding Languages

    When worn this ring renders any language spoken, heard, written, or read by the wearer into gibberish. Short of the direct divine act, the confounded language cannot be translated or decoded by any means, save that written works can be read if the reader is wearing the same ring that was worn by the writer.
    This item cannot be used when reading or writing spell books or scrolls, or in the creation of any magic item which requires a written or read component.

    Optionally, rings created as a set can be used to translate any spoken or written work confounded by a set-mate.

    292a: Cursed Ring of Confounding Languages

    Similar to the usual ring, except that it requires a Remove Curse or any temporary or permanent dispelling effect to remove the ring.

    293: Cursed Ring of Domination

    This ring identifies and performs as a normal ring of Dominate Person. It can be used 3 times per day as the spell cast by a level 12 wizard, with a limit of 3 victims dominated at any one time. If a Domination is attempted while the ring already controls 3 victims, the victim who has been dominated longest is automatically released, even if the attempt to dominate the fourth victim fails.

    However, this ring has an intentional flaw which allows its creator, or anyone in possession of a Master Item created with the ring(s), to Dominate the wearer of the ring at will.

    The creator or possessor of the Master Item must be aware of the subject who is to be Dominated, (scrying the location of ring itself should be enough to gain such awareness,) and the subject must be on the same plane of existence for the mental control be imposed. Although the ring wearer does not get a saving throw to avoid being Dominated, all normally allowed attempts to break the Domination are allowed, with a -5 per currently dominated victims of the ring wearer imposed on each roll. Success allows the wearer of the ring to remove the ring, thus breaking the Domination effect.


    293a: Lesser Cursed Ring of Domination

    This ring is as the Cursed Ring of Domination, but it performs as a level 9 Wizard and can only Dominate one victim at a time.


    293b: Greater Cursed Ring of Domination

    This ring is as the Cursed Ring of Domination, but it performs as a Level 18 Wizard. The number of victims it can dominate equal the wearer's Charisma Bonus +3.


    293c: Cursed Ring of Domination Master Item

    This magic item can be any item suitable for enchantment, but will most commonly be an item which can be worn. Created as a set, the Master Item and its slave rings share a bond which allows the holder of the Master Item to be aware of the status of each ring, (whether being worn or not.)

    This indication alone is insufficient to allow an attempt to Dominate a ring-wearer, but can lead the Master Item holder to search for more information by any means available to the Master Item holder. If the Master Item holder has the means of scrying, attempts to scry the subordinate ring always succeed.

    Once the wearer of a ring becomes aware of the Master Item, it becomes possible to use the link to trace back to the Master Item.

    The Master Item and it's "set" are all created at the same time. The wizard level of the creator dictates the maximum number and quantity of rings which can be crafted for it.

    A Master item can control a number of rings, limited by the level of the creator. For every three levels of the creator a Lesser Ring can be created which will be slaved to the ring. For every six levels of the creator a normal Ring can be created, and for every nine wizard levels a greater ring may be a part of the set. Each level spent on a ring of one type cannot be used to create another, so a level 9 wizard can create a Master Item and three lesser rings, while a level 12 wizard can create a set including one normal ring and three lesser. A level 18 wizard could create a master item which controls two greater rings, or a Greater Ring, a Normal ring, and a Lesser Ring, or any combination that adds up to 18 levels of rings.

    Each ring type also has a minimum wizard level required to create it, so a level 11 or lower wizard can only create lesser rings, and a level 17 or lower wizard cannot create greater rings.
    Last edited by brian 333; 2022-06-06 at 02:54 PM.