Quote Originally Posted by Palanan View Post
There seem to be two common-sense responses to this. First, if teleportation circles are a gateway for your enemies, it would make sense to go to some lengths to avoid using them in your city.

If you can’t possibly avoid reliance on teleportation circles (a major assumption in itself) then it seems most likely that these would be located well outside the city and fortified into kill boxes against any incoming hostiles. I’m not sure if Tippy ever really accounted for that.
Yeah. I'm no tactician, but knowing exactly where your enemy is likely to show up seems like it'd be a pretty hefty advantage, even if you can't just set up something to block their arrival.