Quote Originally Posted by Keltest View Post
I disagree. I think managing resources around the uncertainty of replenishment is an important part of the problem solving process, to say nothing of game balance. If a wizard can just burn all their spell slots without concern that they might not have a resource they need, then the limits on the resource are not actually affecting the game at all and may as well not be present.

If youre going to nova, or burn a dozen spells unlocking chests, or hunting for traps or whatever, you should have to weigh the opportunity cost of those resources not being available later when you decide to do those things.
Which means there has to be an opportunity cost. Which generally means reducing the number of resources you have available. You should absolutely feel the pain if you go nova and it isn't a one-fight day. Otherwise, it's a solved game--go nova hard, early on, and anyone who can't gets left behind.