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Thread: power creep in starting ability scores

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    Troll in the Playground
     
    RogueGuy

    Join Date
    Nov 2013

    Default Re: power creep in starting ability scores

    Rerolling 1s and 2s until you get at least a 3 is crazy (not only is it crazy, it's innefective. What you're doing is, effectively, rolling 1d4+2, so just go ahead and do that instead, it will save time). Rerolling 1s (one time only per die) is a small, acceptable, boost.

    My favourite stat method generation is one a former DM of mine used to have; everyone rolls 4d6b3, but the arrays are balanced with each other, creating somewhat similar arrays. People who rolled better get to choose first what array they want.

    If that sounds like too much work, another one I think is good is "choice of point buy or 4d6b3. If you don't like your rolls, you get the Standard Array". This gives a small incentive to rolling, since you won't suck even if you roll badly, but you will lose some of the customization that point-buy would allow you to have, so a very risk-averse player (or one who knows exactly what he wants from his character) might still choose point-buy.
    Last edited by diplomancer; 2022-08-09 at 01:58 AM.