Quote Originally Posted by RazorChain View Post
Then you could just take it further and have Physical, Mental and Social stat and everyone would be happy.

Then we can simplify skills as well

Know stuff
Observe stuff
Talk to stuff
Thiefing stuff
Do stuff
Heal stuff
I'd go with:

  • Memory
  • Noticing
  • Conversation
  • Clandestine
  • Making


Healing stuff would be Mental(making) or Mental(Noticing), for bandaging / treatment and for diagnosis, respectively.

Thieving stuff would usually be Physical(Clandestine). Bard stuff would usually be Social(Conversation) or Social(Clandestine), depending on whether they're just persuading or they're lying and deceiving.