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Thread: Subclass Contest XXXII: Food and Foodies

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    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Sep 2009

    Default Re: Subclass Contest XXXII: Food and Foodies

    Famine Patron

    Famine Patrons include beings of tremendous hungers such as Juiblex, beings of horrifying cravings such as Elder Brains and at least one being of such all-consuming appetites that wreak apocalyptic havoc, known as the Horseman of Famine. Famine Patrons empowerment of their servants can almost seem more like infections, as they debilitate those around them and can drive their servants into hungry rampages

    Additional Spells
    1: Ray of Sickness, Detect Poison and Disease
    3: Ray of Enfeeblement, Protection from Poison
    5: Vampiric Touch, Slow
    4: Polymorph, Vitriolic Sphere
    5: Contagion (Gnawing Hunger variant), Insect Plague

    Maw of Hunger
    At 1st level, You can summon a voracious hunger. You gain a Maw of Hunger that functions as a melee spell attack that deals d6 piercing damage. In addtion to taking the attack action with this Maw, you can let your hunger overwhelm you and make a Bite Attack as a bonus action. You can take this bonus action a number of times equal to your Charisma Modifier, and regain uses on a short rest.
    The damage increases to 2d6 at level 5 and becomes magical. The damage increases to 3d6 at level 11 and becomes necrotic, and increases to 4d6 at level 17.

    Spreading Emptiness
    At 1st level you can spread the hunger of your Patron to others while they are distracted. Select a creature within 60ft thats making an attack roll or saving throw, grant it disadvantage on that roll as a reaction. If they miss the attack or fail the saving throw, in addition to the effect they are weakened by hunger, dealing damage equal your Cha mod+your Warlock level and their hit point total is reduced by the same amount. This reduction lasts until they take a short or long rest that includes a meal. Once you have used this feature you cannot use it again, until you finish a short or long rest. If a creature takes damage from this Spreading Emptiness, you do not require food or drink for 24 hours.

    Cravings and Urges
    At 6th level, as an action you can infect a creature within 60ft with overwhelming Cravings. The creature must make a Wisdom save against your Warlock Spell Sav DC or be struck with Cravings and Urges for an object you designate. You and the target both must be able to see this object or substance. Even if the saving throw is unsuccessful the creature can choose to ignore these Cravings and Urges, which imposes disadvantage on all attack rolls, and uses their Concentration, as if they were concentrating on a spell.
    Creatures who fail the save can attempt to end the effect by moving within 5 feet of the object and spending 1 action to admire it. After any turn they spend 1 action admiring the object they may make another saving throw to end the effect.
    These cravings last 1 minute, or until the creature fulfills the terms of the craving . This is usable Cha mod times (min 1) and refreshes on a short rest. Creatures immune to being charmed are immune to this effect.

    Everempty

    The eternal hunger of Famine has suffused your being. At 10th level you become immune to the poisoned condition and diseases. You have resistance to poison and acid damage. You no longer need food or drink to survive.

    Everlasting Hunger
    At 14th level you can imbue a target with the full weight of Famine. When you hit a creature with an attack they take 10d10 damage, either psychic or necrotic. You may choose the damage type when you use this ability. If the target is reduced to 0 hit points by this ability, or the attack that it was part of, they instantly rise as an everhungering monster.
    If the damage was Psychic, they rise as a Wraith, with the following changes:
    • Type is Aberration, rather than Undead
    • They do not have Sunlight Sensitivity
    • They do not have the Create Specter ability

    If the damage was Necrotic they rise as a Vampire Spawn with the following changes:
    • Type is Aberration, rather than Undead
    • They do not have the Regeneration feature
    • They do not have the Vampire Weakness feature

    The creature thus raised is under the control of the Famine Warlock for 1 minute, taking their action on the Warlock's initiative. At the end of this minute, the creature becomes mindlessly hungry, attacking the nearest living creature until it is slain.
    This ability can be used once, refreshing on a long rest.

    Gnawing Hunger (new Disease)

    The creature is wracked by hunger. Every round it must make a Wisdom saving throw or use its action to make an unarmed or bite attack (if it has any) against the closest target. If successful, they gain disadvantage on their next Wisdom saving throw but advantage on their unarmed or bite attacks, as well as a stacking +d4 damage for every consecutive failed save. A successful save removes the need to save for 1 hour or until their next rest.

    NEW INVOCATIONS

    Shared Hunger
    REQUIREMENT: Famine Patron
    Once per short rest you can allow an ally within 60ft that you can see to use your Maw of Hunger as a bonus action.

    Devour Life
    REQUIREMENT: Famine Patron
    Whenever you hit a creature with your Maw of Hunger you gain temporary hit points equal to your Charisma Modifier.
    Last edited by Lvl45DM!; 2022-08-29 at 01:07 AM.
    I Am A:Neutral Good Human Bard/Sorcerer (2nd/1st Level)
    Ability Scores:
    Strength-14
    Dexterity-11
    Constitution-16
    Intelligence-16
    Wisdom-12
    Charisma-16