Quote Originally Posted by Psyren View Post
Part of the problem with this kind of "RPS design" is that even when you can get the PCs to fit neatly into these categories, as you get to higher levels it applies to the monsters less and less.
I was thinking this as well for an entirely different reason. Unless, there's a lot of PvP type stuff going or you strictly use class based opposition for the PCs, this design isn't particularly relevant.