Originally Posted by
Cespenar
Eh, I agree that it could have been weirder, but P:T and Disco aren't too realistic barriers to 1-or-0 games with. It's still plenty scifi-er and weirder than your classic D&D stuff, not to mention that it uses its own system, rather than the centuries old Str-Dex-Cha-yadda-yadda with the pausable real time combat.
The only problem I see with it is that the preconceived notion of it being the "spiritual successor of P:T" raising the expectations a bit too much, which is understandable but not 100% fair to the game.