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Thread: [M&M 3e] Defying the Future IC

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    Ogre in the Playground
     
    Dorni's Avatar

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    Jul 2005

    Default Re: [M&M 3e] Defying the Future IC

    So. These things didn't care for fire. Most things didn't like fire. It was one of the reasons he'd chosen to focus on studying fire out of all the possible elements. There just wasn't time to master everything, and fire was a highly effective weapon. It burned the physical and purified the spiritual. The ideal weapon against the cult. But most enemies didn't burst into flame and have to rip off their own arms to keep the fire from consuming the rest of them.

    Helios wove more fire. Sheet after sheet of flame scoured the area, rolling over the bee creatures - and harmlessly around Floral. "What's the situation here?"

    Spoiler: OOC
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    Move: nah.
    Standard: Cast Solar Flare at AE19 with PA 2 / AoA 5, catching all of the Vespers. On hit, DC 27/22 vs Damage & Affliction[Vulnerable / Defenseless] before Weakness.
    V1: (1d20+13)[28]
    V2: (1d20+13)[20]
    V3: (1d20+13)[28]

    Extra Effort: Do it again because why not.
    V1: (1d20+13)[31] Crit
    V2: (1d20+13)[19]
    V3: (1d20+13)[30] Crit

    Fatigued next round
    Last edited by Dorni; 2022-09-26 at 03:09 PM.
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.