Quote Originally Posted by Rynjin View Post
Because it's stupid and tedious in a game with action combat. If I wanted random misses I'd play a turn based game. You cannot sit there an d tell me when I can clearly see the weapon hit the enemy that I missed. no, I didn't miss. the weapon turned intangible for a split second and slipped through the enemy.

One of the most bafflingly stupid game design decisions ever made.
It sounds like this not uncommon complaint has more to do with graphics than mechanics. You want to be assured that your sword swing mattered, but the nyx-hound only has, like, three animations. Since you didn't see it duck, you feel robbed. Morrowind, it seems, requires just a touch of theatre-of-the-mind.