Quote Originally Posted by Anteros View Post
But that's such a brain dead easy interaction that it's useless as a metric. It's like saying players should always hit in d&d if they manage to roll their dice. It's not a test of the player's skill so much as the base requirement for interacting with the game.
That's why enemies do things like dodge and block and stagger the player, so it a challenge.

Elder Scrolls games kinda fail at this it's true. That's more a function of Bethesda's awful xbox 360 era combat design and generally just not being good at this sort of thing than it is an indictment of action combat in RPGs in general though.