Skegg
Stoneskin Dwarf Fighter 3
AC: 18 HP: 42/42 PP: 15 (reroll miss by 1-3) PIv: 10 PIs: 10
HD: 3/3d10, Conditions: none
Superiority: 2/2 Stamina: 9/9
Second Wind: 1/1 Action Surge: 0/1

Skegg shakes his head in frustration as the creature escapes and disappears.

"I had him. He shouldn't have been able to get out of that choke hold. Ugh, let's get back to the horses."

He follows the others back to the road.

Spoiler: OOC
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Maintains his Choke-Hold (page 4). Creature is restrained and both of our speeds are 0.

Unarmed attack [roll0], advantage [roll1], damage [roll2]
BA unarmed attack [roll3], advantage [roll4], damage [roll5]

If the creature uses its action to try to break the grapple, Skegg will resist [roll6]
if Skegg is unsuccessful, use 2 Stamina points to reroll with advantage
[roll7], [roll8]

If attacked, creature has disadvantage, and Skegg will use Deflect from Extra Combat Actions to add +4 to AC.

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