I really don't know what to develop for this edition, I like none of the ideas that came to my mind:

  1. Someone that brews potions would sound too much like an alchemist. Also I have already developed similar ideas.
  2. Playing with the "homebrew" term, perhaps with metanarrative applications, a class that can create its own rules while playing. Fascinating, but probably off topic, and terribly difficult to develop.
  3. A reinterpretation of the drunken master, maybe applied to another class. I find it a bit trivial and redundant.
  4. A tavern keeper or a bartender, but... There's a reason these people usually stand behind the counter.
  5. A barbarian who summons and throws barrels at enemies' heads... But it would be little more than a reskin.

Of course everyone is free to take inspiration from these bad ideas, I'm totally uninspired. XD