That borders on a complete non-sequitur to what I just said, as whether Charisma is or isn't a dump stat is not a question of alignment and nothing in or out the game demands a discussion on morality of such belief.
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For the same reason I'd expect people to read Moorcock, Poulson or Tolkien, or play original Super Mario Bros., or read a history book: because they are interesting and answer questions of why some things are the way they are today.
Old editions of D&D will stop being relevant once new editions stop recycling their trash.
I don't, but if you want to pitch a fix, it pays to know if that "fix" is already part of the basic rules of an existing version of the game.
"I didn't like one instruction manual, therefore, I have no intention of reading a different instruction manual to see if it explains something better. Like, I don't even use the instructions I did read."
That's equivalent to what you said. Do you see where you went wrong?
"Wrong. Being part of published rules of an existing edition of a game that you can buy, does not make something part of the rules. A rule that is disliked and changed by some player somewhere means that rule is forever revoked for all tables everywhere."
That's the equivalent of what you just said. Do you see where you went wrong?
If you don't care about the rules, to the point that you've clearly ignored what the rules actually say, what makes you think you can improve on them?