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Thread: Syllabist (PEACH)

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    Troll in the Playground
     
    MindFlayer

    Join Date
    Dec 2014
    Gender
    Male

    Default Syllabist (PEACH)

    A Syllabist is a caster who equips a relatively small list of spells.

    Hit-Die: d6
    Armor: Light, Medium
    Weapons: Simple
    Skill Points: 6





    Level

    Base Attack Bonus

    Fort Save

    Ref Save

    Will Save

    Class Abilities

    Capacity

    Essentia

    Spellmelds

    Chakra Binds
    1st
    +0
    +2
    +0

    +2
    Spellmelding, Chakra bind (Crown), School Access (Universal, First School, Second School)
    1
    1
    1
    1
    2nd
    +1
    +3
    +0

    +3
    Bonus Metamagic Feat
    1
    2
    1
    1
    3rd
    +1
    +3
    +1

    +3
    Chakra bind (Hands)
    1
    3
    2
    1
    4th
    +2
    +4
    +1

    +4
    School Access (Third School)
    1
    4
    2
    1
    5th
    +2
    +4
    +1

    +4
    Chakra bind (Feet)
    1
    5
    3
    2
    6th
    +3
    +5
    +2

    +5
    Expanded Spellmeld Capacity +1
    2
    6
    3
    2
    7th
    +3
    +5
    +2

    +5
    Chakra bind (Arms), School Access (Fourth School)
    2
    7
    4
    2
    8th
    +4
    +6
    +2
    +6
    Bonus Metamagic Feat
    2
    8
    4
    2
    9th
    +4
    +6
    +3

    +6
    Chakra bind (Brow)
    2
    9
    5
    3
    10th
    +5
    +7
    +3

    +7
    School Access (Fifth School)
    2
    10
    5
    3
    11th
    +5
    +7
    +3

    +7
    Chakra bind (Shoulders)
    3
    11
    6
    3
    12th
    +6/+1
    +8
    +4

    +8
    Rebind Chakras
    3
    12
    6
    3
    13th
    +6/+1
    +8
    +4

    +8
    Chakra bind (Waist), School Access (Sixth School)
    3
    13
    7
    4
    14th
    +7/+2
    +9
    +4

    +9
    Bonus Metamagic Feat
    3
    14
    7
    4
    15th
    +7/+2
    +9
    +5

    +9
    Chakra bind (Throat)
    3
    15
    8
    4
    16th
    +8/+3
    +10
    +5

    +10
    School Access (Seventh School)
    4
    16
    8
    4
    17th
    +8/+3
    +10
    +5
    +10
    Chakra bind (Heart)
    4
    17
    9
    5
    18th
    +9/+4
    +11
    +6

    +11
    Expanded Spellmeld Capacity +2
    4
    18
    9
    5
    19th
    +9/+4
    +11
    +6

    +11
    Chakra bind (Soul), School Access (Eighth School)
    4
    19
    10
    5
    20th
    +10/+5
    +12
    +6

    +12
    Bonus Metamagic Feat
    4
    20
    10
    5


    Skill List
    Appraise INT, Concentration Con, Craft INT, Decipher Script INT, Disable Device INT, Forgery INT, Heal WIS, Knowledge (arcana) INT, Knowledge (architecture and engineering) INT, Knowledge (history) INT
    Knowledge (local) INT, Knowledge (nobility and royalty) INT, Knowledge (religion) INT, Knowledge (the planes) INT, Listen WIS, Perform CHA, Search INT, Spellcraft INT, Spot WIS, Use Magic Device CHA, Use Rope DEX


    School Access
    At first level, a Syllabist has access to two schools of magic in addition to the Universal school. Every 3rd level unlocks another school.


    Spellmeld Shaping
    A Syllabist primary ability is shaping incarnum spellmelds, with spells from the Wizard and Cleric spell lists. You know and can shape any spell from these lists as long as you have access to it's school of magic.

    The Difficulty Class for a saving throw against an Syllabary spellmeld is 10 + number of points of essentia invested in the soulmeld + your Constitution modifier. Your meldshaper and spellcaster levels are equal to your [class] level.

    An Syllabist can shape only a certain number of spellmelds per day. The maximum number of spellmelds that you can have shaped simultaneously is equal to your Constitution score minus 10 or the number of spellmelds allowed for your level, whichever is lower. At 1st level, you can shape one spellmeld at a time (assuming you have a Constitution score of at least 11). As you advance in level, you can shape an increasing number of spellmelds.

    At 1st level, you also gain access to your personal pool of essentia, which can be invested into your spellmelds to power your spells. Your character level determines the maximum quantity of essentia that you can invest in any single spellmeld. As a swift action, you can reallocate your essentia investments in your spellmelds every round.

    A Syllabist does not study or prepare spellmelds in advance, but must have a good night's rest and must meditate for 1 hour to shape his spellmelds for the day.

    Spellmelding
    Spellmelds are a unique type of soulmelds. Each one embodies a single spell that may be cast so long as there is enough Essentia invested to match the spell's level. A spell cast from a Spellmeld may be cast a number of times per day equal to their character level.
    In addition, a Spellmeld shaped to a Chakra gains an effect of the player's choice from Table 5–2: Sample Magic Item Chakra Bind Effects on pages 110 and 111 of the Magic of Incarnum book, chosen at the time of shaping the meld. These can be improved with invested Essentia, at a rate of the Insight Bonus per invested Essentia.

    Chakra Binds
    Binding a Spellmeld provides several benefits.
    A bound Spellmeld benefits from Eschew Materials, Silent Spell, and Still Spell without raising the spell's level. As well, the spell can have Metamagic effects applied by increasing the Essentia invested to sum of the Metamagic Feat cost.
    Last edited by LairdMaon; 2023-06-24 at 02:43 PM.