Quote Originally Posted by Amechra View Post
The one Blood-Hunter I've seen in play kept almost dying, to the point where she consumed most of our healing resources.

Protip: if your class's main gimmick is taking damage to boost your stuff, maybe don't go with two-weapon fighting while insisting on being a frontliner?
I'm assuming this is from an older version of the Blood Hunter? Because the Most times I'm seeing someone able to take their Hemocraft Damage is 6 Times if you Crimson Rite BOTH weapons and then are level 17 + to use Blood Maledict all 4 times between a rest. Like, I definitely see how Crimson Rite hurts more if you 2-Weapon Fight, but it doesn't seem a lot.