Originally Posted by
sithlordnergal
Interesting, I haven't ever had any real issue with creating a concept via the fundamental game systems. I only run into issues when a GM starts restricing things. But then again, that might be because I put a higher focus on the mechanical side of a build. The restrictions from the game system tend to make it a more interesting challenge, and while they can be restrictive I tend to find you can still do it effectively.
I wonder if the way the system handles the rp makes it harder to effectively make the character you're after? I honestly am not sure, as I don't really focus on the rp side of things.