View Single Post

Thread: Roll20

  1. - Top - End - #13
    Titan in the Playground
     
    Grod_The_Giant's Avatar

    Join Date
    Oct 2006
    Location
    Pittsburgh, PA
    Gender
    Male

    Default Re: Roll20

    As someone who's been using roll20 for a long time, the best piece of advice I can give you is "use it as sparingly as possible." Don't touch macros or integrated character sheets, don't worry about finding good-looking maps and tokens, don't stress about line-of-sight or initiative tracking or even hit point bars on tokens. Keep using all the same notes and organizations that you're used to using in live games and pretend that roll20 is nothing but a video chat service with a shared whiteboard.

    Because while there are a lot of cool bells and whistles, and they can be really useful at times, they're not obligatory. Use what you understand and ignore the rest; you'll save a lot of headaches that way. All the fancy stuff can be picked up bit-by-bit as you go along.
    Last edited by Grod_The_Giant; 2023-04-23 at 12:32 PM.
    Hill Giant Games
    I make indie gaming books for you!
    Spoiler
    Show

    STaRS: A non-narrativeist, generic rules-light system.
    Grod's Guide to Greatness, 2e: A big book of player options for 5e.
    Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
    Giants and Graveyards: My collected 3.5 class fixes and more.

    Quote Originally Posted by Grod_The_Giant View Post
    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use