Quote Originally Posted by icefractal View Post
Obviously some of this comes down to preference. Many people love player-defined skills / backgrounds, like 13A uses IIRC. But personally - I don't. I don't enjoy negotiating/begging/demanding when I'm just doing basic things like making skill rolls. So I'd much rather have it settled what my skills apply to rather than hash it out each time it comes up, and being able to decide "I'll take some ranks in Bluff" and know that's ok, vs worrying about "If I say that 'Secret Agent' includes being able to hack computers, is that too much?"
I have similar preferences.
And i already gave examples. Among those Splittermond is what i currently like the most but TDE(4E), having a partial English edition might be a better comparison as it still easily overshadows any D&D version in this regard.