Originally Posted by
JellyPooga
If only to play the devil's advocate, <snip> For the vast majority of the Rogues features and their actual function, they are a survivor, not an aggressor.
Ask what the Rogue is good at; running away (Cunning Action), evading damage (Uncanny Dodge, Evasion) or control (Slippery Mind) and being good at their selected fields (Expertise, Reliable Talent). Are any of those features explicitly "evil" or even have a negative connotation? The fact that Sneak Attack is prominent on the Class table goes a long way towards misinforming the reader as to what the Rogue is or is capable of; the reality is that Sneak Attack is, perhaps, the least of the Rogues (non-ribbon) class features, serving only to keep pace in the DPR game compared to those better suited to it.