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    KorvinStarmast's Avatar

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    May 2015
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    Default Re: What do you perceive is harder? Being a Player or a GM?

    Quote Originally Posted by Trafalgar View Post
    About a year ago, I was playing in a "West Marches" style campaign on Roll20. All the in-between adventure stuff was handled on a Dischord server. I think there were 3 DMs and about 20 players at any given point.

    One clever thing they did was add an "Adventure Journal" text channel to the Dischord server. If you posted an in-character journal entry, one of the DMs might give you a small amount of xp. You could also get a little xp if you kept a map. Mind you, this was a very small amount of xp, never enough to level your character. But it made everyone write journal entries and put some effort into it.
    I tip my cap. In the game we have with PhoenixPhyre, there is a campaign notes channel in our Dischord that the players (mostly our group scribe, who isn't me even though I occasionally contribute) can put notes so that we all keep up with the story/plot points, what we did nine sessions ago.
    Last edited by KorvinStarmast; 2023-06-12 at 02:38 PM.
    Avatar by linklele. How Teleport Works
    a. Malifice (paraphrased):
    Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
    b. greenstone (paraphrased):
    Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
    Gosh, 2D8HP, you are so very correct!
    Second known member of the Greyview Appreciation Society