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Thread: Long Signature Thread

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    Halfling in the Playground

    Join Date
    Nov 2022
    Surely not here?!?

    Default Re: Long Signature Thread


    Quote Originally Posted by Rogan View Post
    If this is a wolf move, it's crazy!
    Quote Originally Posted by Rogan View Post
    Caedorus is town or a wolf so bold, he deserves to win. I'll never vote there again.
    Quote Originally Posted by AvatarVecna View Post

    Currently awaiting start of "Mice and Murder" by Xihirli. You can still join!
    Detailed w/w statistics are in progress.
    Spoiler: Details

    Spectated Candy-coated Werewolf.
    Played as town in Yu-Gi-Oh! 5Ds!, lost n1(neutral victory)
    Played as Hero in Deal with the Devil, died d1 (revived), won d3?
    Spectated Raging Loop.
    Played as Wolf in The Tarot Club, lost and died d4
    Spectated Mutants WW
    Played as Town in Yu-Gi-Oh! ZeXal, died d1 <get more info>
    Played as Town in Dead of Winter Mafia, won d4?
    Spectated Aces & Eights
    Spectated Long(?) Live the Mayor
    Played as Wolf in Mafioso Pokemon Edition, died d2, won n4
    Spectated The Wizard's Tower
    Played as Neutral in Isle of Chaos, died d2, lost
    Played as Town in Mountain Time, died d2, won n6
    Played as Town in Upick TV tropes 6: Time Warp, lost day 9 (or something time wasn't in order)

    I'm missing something I feel it.
    A list of all names I've been called so far:
    Spoiler: Names


    Earn your spot in the list above by thinking of another novelty spelling of my name!

    Spoiler: Alignment test results:
    I Am A: Neutral Good Human Wizard (1st Level)
    Ability Scores:
    Alignment: Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.
    Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
    Class:Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.
    Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus

    I agree with the above results.
    Last edited by Caedorus; 2024-01-20 at 09:59 AM.
    I play W/W Mafia! I still claim I was Town all along! Believe me!
    Spoiler: Idea stolen from Snowblaze

    W/W games lynched d1: 3
    W/W games played (excludes spectating) total: 9
    W/W games won: 5
    W/W games lost: 5
    W/W games narrated: 0
    W/W games spectated: 4
    W/W games as wolf: 2
    W/W games as Town: 6
    W/W games as Neutral: 1
    W/W games as Other: 0