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    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Feb 2021
    Location
    France
    Gender
    Male

    Default Re: Monster Mash X: Buds of a monster flock together

    Diablo II : Friendship is magic
    These balloons in her cutie mark only represent your lives flying away.

    Quote Originally Posted by Pinkamena Diane Pie

    I was always almost a regular horse. Well, not completely regular. I was too smart for horses. I had a master. He was a paladin. Knight of Light and Good, who fights Evil, demons and undead every time he meets them. That’s what killed him. He was a powerful fighter, but in one fight he was cursed so much that he couldn't heal his wounds and was slowly bleeding to death. I can't save him, he even didn't get on me, what could I do? Dying he spoke to me and left me his magical crown. He was a great paladin and good master. I was with him for a long time and saw many miracles he made. I think I could become a paladin instead of him and for his glory... And for the friendship of course!

    LG Light Warhorse Paladin* 17
    *- I should draw your attention. This paladin isn't PHB paladin. It's Diablo II paladin. Check the Books section.
    Spoiler: Abilities
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    Abilities Initial Race/Template Levels Total
    STR 13 6 19
    DEX 14 2 16
    CON 14 6 20
    INT 8 -8 3
    WIS 10 2 12
    CHA 17 -4 5 18

    Spoiler: Build
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    Level Class BAB Fort Save Reflex Save Will Save Skills Feats Class Features
    3rd Light Warhorse 2 3 3 1 6: {+6 CC} Concentration: 3; Wild Talent (1), Ancestral Relic (3), Quick (T) Low-light vision, scent
    4th Paladin 1 3 5 3 1 1: Concentration: 3; {+1} Knowledge (religion): 1; Prayer
    5th Paladin 2 4 6 3 1 1: Concentration: 3; {+1} Diplomacy: 1; Knowledge (religion): 1; Might
    6th Paladin 3 5 6 4 2 2: Concentration: 3; {+2} Diplomacy: 3; Knowledge (religion): 1; Nimph Kiss (6) Sacrifice
    7th Paladin 4 6 7 4 2 2: Concentration: 3; {+2} Diplomacy: 5; Knowledge (religion): 1;
    8th Paladin 5 7 7 4 2 2: Concentration: 3; {+2} Diplomacy: 7; Knowledge (religion): 1; Defiance
    9th Paladin 6 8 8 5 3 2: {+1 CC} Concentration: 3.5; {+1} Diplomacy: 8; Knowledge (religion): 1; Shape Soulmeld (Worg Pelt) (9) Holy Bolt
    10th Paladin 7 9 8 5 3 2: {+1 CC} Concentration: 4; {+1} Diplomacy: 9; Knowledge (religion): 1; Thorns
    11th Paladin 8 10 9 5 3 2: Concentration: 4; {+2} Diplomacy: 11; Knowledge (religion): 1;
    12th Paladin 9 11 9 6 4 2: Concentration: 4; {+2} Diplomacy: 13; Knowledge (religion): 1; Open Least Chakra (Feet) (12) Zeal
    13th Paladin 10 12 10 6 4 2: Concentration: 4; {+2} Diplomacy: 15; Knowledge (religion): 1; Blessed Aim
    14th Paladin 11 13 10 6 4 2: Concentration: 4; {+2} Diplomacy: 17; Knowledge (religion): 1; Cleansing
    15th Paladin 12 14 11 7 5 2: Concentration: 4; {+1} Diplomacy: 18; {+1} Knowledge (religion): 2; Psycarnum Infusion (15)
    16th Paladin 13 15 11 7 5 2: Concentration: 4; {+1} Diplomacy: 19; {+1} Knowledge (religion): 3; Vigor
    17th Paladin 14 16 12 7 5 2: Concentration: 4; {+1} Diplomacy: 20; {+1} Knowledge (religion): 4; Blessed Hammer
    18th Paladin 15 17 12 8 6 2: Concentration: 4; {+1} Diplomacy: 21; {+1} Knowledge (religion): 5; Expanded Soulmeld Capacity (18) Vengeance
    19th Paladin 16 18 13 8 6 2: Concentration: 4; {+1} Diplomacy: 22; {+1} Knowledge (religion): 6;
    20th Paladin 17 19 13 8 6 2: Concentration: 4; {+1} Diplomacy: 23; {+1} Knowledge (religion): 7; Conversion


    Spoiler: Ancestral relic
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    Level Maximum relic value Total price New abilities Price change
    3rd 1350
    4th 2700
    5th 4500 4500 Circlet of Persuasion (DMG, 252) +4500
    6th 6500 4500
    7th 9500 8500 Charisma +2 (MIC, 234) +4000
    8th 13500 8500
    9th 18000 8500
    10th 24500 20500 Charisma +4 (MIC, 234) +12000
    11th 33000 20500
    12th 44000 20500
    13th 55000 20500
    14th 75000 73750 Admiral's Bicorne (Storm, 131) +53250
    15th 100000 93750 Charisma +6 (MIC, 234) +20000
    16th 130000 129750 Intellect +6 (DMG, 258) +36000
    17th 170000 168750 Wisdom +6 (MIC, 234), Diamond Eye Circlet (Ghost, 70) +39000
    18th 220000 168750
    19th 290000 267750 Helm of Teleportation (DMG, 259) +99000
    20th 380000 267750

    It's not clear for me is it legit to add item abilities from items that occupy different body slots. If answer is yes I also want to add this items' abilities:
    New abilities Price change
    Sandals of Sprinting (MIC, 131) +3450
    Incarnum Focus (boots) (MIC, 112) +22500
    Veil of Allure (MIC, 145) +21000
    Collar of Umbral Metamorphosis (ToM, 156) +16200
    Third Eye Concentrate (MIC, 141) +15000



    Spoiler: Breakdowns
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    Spoiler: 1st-6th levels
    Show
    Diane is a very quick and charismatic horse with two friendly abilities: Prayer and Might. Her charisma check for now isn't good enough to guarantee success at all checks, but she working on it and her former master's crown helps her.

    Spoiler: 7th-14th levels
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    New four friendly abilities (Defiance, Thorns, Blessed Aim and Cleansing) helps Diana and her friends fight evildoers. Holy Bolt is a weapon against undead and another healing source. Zeal works good for paladin with natural weapons only. At 14th level Diane's crown opens its power enough and from this time Diana always succeeds at charisma check after using all her abilities.

    Spoiler: 15th-20th levels
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    16th level is Diane's sweet spot. She got Vigor ability and could give all her friends her speed improved by 10 ft. for 10 minutes. And she can do it all day long. Also she has Worg Pelt soulmeld bonded to feet chakra and Psycarnum Infusion feat. With it she could improve her speed by 25 ft (30 ft at 18th level) right before using Vigor. This means 110 ft. speed for her and all her friends. For all day long. It could be even more with some debatable crown improvements.
    Also she got Blessed Hammer, Vengeance and her most powerful weapon against demons and undead - Conversion. First two are just various sorts of damage, but the third... Option to convert any demon or undead into LG alignment allies is very strong!


    Spoiler: Books
    Show
    Type Name Book Page
    Race Light Warhorse MM 274
    Class Paladin Diablo II - Diablerie 15
    Feat Wild Talent Expanded Psionics Handbook 52
    Feat Ancestral Relic Book of Exalted Deeds 39
    Feat Nimph Kiss Book of Exalted Deeds 44
    Feat Shape Soulmeld Magic of Incarnum 40
    Feat Open Least Chakra Magic of Incarnum 39
    Feat Psycarnum Infusion Magic of Incarnum 40
    Feat Expanded Soulmeld Capacity Magic of Incarnum 38
    Soulmeld Worg Pelt Magic of Incarnum 93
    Trait Quick Unearthed Arcana 89
    Last edited by Beni-Kujaku; 2023-07-20 at 01:32 AM.
    Resurrecting the Negative LA thread, comments and discussion are very welcome!

    Do you want to build monstrous characters with reasonable LA? Join the Monster Mash! Currently, round XII: One-Punch Monster!!! Come judge single-strike entries!
    Nice find! Have a cookie!
    Searchable spreadsheet of 3.5 monsters by abilities, now with all online monsters

    Quote Originally Posted by H_H_F_F View Post
    3.5 allows you to optimize into godhood, yes, but far more importantly, it lets you optimize weak, weird, and niche options into relevance.