Diablo II : Friendship is magic
These balloons in her cutie mark only represent your lives flying away.
Originally Posted by Pinkamena Diane Pie
I was always almost a regular horse. Well, not completely regular. I was too smart for horses. I had a master. He was a paladin. Knight of Light and Good, who fights Evil, demons and undead every time he meets them. That’s what killed him. He was a powerful fighter, but in one fight he was cursed so much that he couldn't heal his wounds and was slowly bleeding to death. I can't save him, he even didn't get on me, what could I do? Dying he spoke to me and left me his magical crown. He was a great paladin and good master. I was with him for a long time and saw many miracles he made. I think I could become a paladin instead of him and for his glory... And for the friendship of course!
LG Light Warhorse Paladin* 17
*- I should draw your attention. This paladin isn't PHB paladin. It's Diablo II paladin. Check the Books section.
Spoiler: AbilitiesShow
Abilities Initial Race/Template Levels Total STR 13 6 19 DEX 14 2 16 CON 14 6 20 INT 8 -8 3 WIS 10 2 12 CHA 17 -4 5 18
Spoiler: BuildShow
Level Class BAB Fort Save Reflex Save Will Save Skills Feats Class Features 3rd Light Warhorse 2 3 3 1 6: {+6 CC} Concentration: 3; Wild Talent (1), Ancestral Relic (3), Quick (T) Low-light vision, scent 4th Paladin 1 3 5 3 1 1: Concentration: 3; {+1} Knowledge (religion): 1; Prayer 5th Paladin 2 4 6 3 1 1: Concentration: 3; {+1} Diplomacy: 1; Knowledge (religion): 1; Might 6th Paladin 3 5 6 4 2 2: Concentration: 3; {+2} Diplomacy: 3; Knowledge (religion): 1; Nimph Kiss (6) Sacrifice 7th Paladin 4 6 7 4 2 2: Concentration: 3; {+2} Diplomacy: 5; Knowledge (religion): 1; 8th Paladin 5 7 7 4 2 2: Concentration: 3; {+2} Diplomacy: 7; Knowledge (religion): 1; Defiance 9th Paladin 6 8 8 5 3 2: {+1 CC} Concentration: 3.5; {+1} Diplomacy: 8; Knowledge (religion): 1; Shape Soulmeld (Worg Pelt) (9) Holy Bolt 10th Paladin 7 9 8 5 3 2: {+1 CC} Concentration: 4; {+1} Diplomacy: 9; Knowledge (religion): 1; Thorns 11th Paladin 8 10 9 5 3 2: Concentration: 4; {+2} Diplomacy: 11; Knowledge (religion): 1; 12th Paladin 9 11 9 6 4 2: Concentration: 4; {+2} Diplomacy: 13; Knowledge (religion): 1; Open Least Chakra (Feet) (12) Zeal 13th Paladin 10 12 10 6 4 2: Concentration: 4; {+2} Diplomacy: 15; Knowledge (religion): 1; Blessed Aim 14th Paladin 11 13 10 6 4 2: Concentration: 4; {+2} Diplomacy: 17; Knowledge (religion): 1; Cleansing 15th Paladin 12 14 11 7 5 2: Concentration: 4; {+1} Diplomacy: 18; {+1} Knowledge (religion): 2; Psycarnum Infusion (15) 16th Paladin 13 15 11 7 5 2: Concentration: 4; {+1} Diplomacy: 19; {+1} Knowledge (religion): 3; Vigor 17th Paladin 14 16 12 7 5 2: Concentration: 4; {+1} Diplomacy: 20; {+1} Knowledge (religion): 4; Blessed Hammer 18th Paladin 15 17 12 8 6 2: Concentration: 4; {+1} Diplomacy: 21; {+1} Knowledge (religion): 5; Expanded Soulmeld Capacity (18) Vengeance 19th Paladin 16 18 13 8 6 2: Concentration: 4; {+1} Diplomacy: 22; {+1} Knowledge (religion): 6; 20th Paladin 17 19 13 8 6 2: Concentration: 4; {+1} Diplomacy: 23; {+1} Knowledge (religion): 7; Conversion
Spoiler: Ancestral relicShow
Level Maximum relic value Total price New abilities Price change 3rd 1350 4th 2700 5th 4500 4500 Circlet of Persuasion (DMG, 252) +4500 6th 6500 4500 7th 9500 8500 Charisma +2 (MIC, 234) +4000 8th 13500 8500 9th 18000 8500 10th 24500 20500 Charisma +4 (MIC, 234) +12000 11th 33000 20500 12th 44000 20500 13th 55000 20500 14th 75000 73750 Admiral's Bicorne (Storm, 131) +53250 15th 100000 93750 Charisma +6 (MIC, 234) +20000 16th 130000 129750 Intellect +6 (DMG, 258) +36000 17th 170000 168750 Wisdom +6 (MIC, 234), Diamond Eye Circlet (Ghost, 70) +39000 18th 220000 168750 19th 290000 267750 Helm of Teleportation (DMG, 259) +99000 20th 380000 267750
It's not clear for me is it legit to add item abilities from items that occupy different body slots. If answer is yes I also want to add this items' abilities:
New abilities Price change Sandals of Sprinting (MIC, 131) +3450 Incarnum Focus (boots) (MIC, 112) +22500 Veil of Allure (MIC, 145) +21000 Collar of Umbral Metamorphosis (ToM, 156) +16200 Third Eye Concentrate (MIC, 141) +15000
Spoiler: BreakdownsShowSpoiler: 1st-6th levelsShowDiane is a very quick and charismatic horse with two friendly abilities: Prayer and Might. Her charisma check for now isn't good enough to guarantee success at all checks, but she working on it and her former master's crown helps her.
Spoiler: 7th-14th levelsShowNew four friendly abilities (Defiance, Thorns, Blessed Aim and Cleansing) helps Diana and her friends fight evildoers. Holy Bolt is a weapon against undead and another healing source. Zeal works good for paladin with natural weapons only. At 14th level Diane's crown opens its power enough and from this time Diana always succeeds at charisma check after using all her abilities.
Spoiler: 15th-20th levelsShow16th level is Diane's sweet spot. She got Vigor ability and could give all her friends her speed improved by 10 ft. for 10 minutes. And she can do it all day long. Also she has Worg Pelt soulmeld bonded to feet chakra and Psycarnum Infusion feat. With it she could improve her speed by 25 ft (30 ft at 18th level) right before using Vigor. This means 110 ft. speed for her and all her friends. For all day long. It could be even more with some debatable crown improvements.
Also she got Blessed Hammer, Vengeance and her most powerful weapon against demons and undead - Conversion. First two are just various sorts of damage, but the third... Option to convert any demon or undead into LG alignment allies is very strong!
Spoiler: BooksShow
Type Name Book Page Race Light Warhorse MM 274 Class Paladin Diablo II - Diablerie 15 Feat Wild Talent Expanded Psionics Handbook 52 Feat Ancestral Relic Book of Exalted Deeds 39 Feat Nimph Kiss Book of Exalted Deeds 44 Feat Shape Soulmeld Magic of Incarnum 40 Feat Open Least Chakra Magic of Incarnum 39 Feat Psycarnum Infusion Magic of Incarnum 40 Feat Expanded Soulmeld Capacity Magic of Incarnum 38 Soulmeld Worg Pelt Magic of Incarnum 93 Trait Quick Unearthed Arcana 89