10d10+50 (105 hp).
14 ft. reach? That's a new one.Space/Reach: 15 ft./14 ft.
I see room for one more feat. Multiattack, perhaps?Feats: Alertness, Power Attack, Run
Okay, this is beautiful.Organization: Solitary, Pair or Loose Association (10-90)
Hell Giraffes seem to be sharp-toothed, randomly colored, slightly beefy Giraffes. Unlike normal Giraffes, they hail from Avernus, where they devour the Blood Daisies the Tanar'ri keep trying to send in.NO! Not the FLOWERS!! Bad Giraffe! BAD!!Lawnmower (Ex): Hell Giraffes do double damage with their Bite attack which they use on plants only. Their bits is used instead of their Headbutt, and does the same amount of damage (and it does piercing damage).
Will +9.Saves: Fort +7, Ref +5, Will +8
I count 2 skill points still available.Skills: Hide +3, Listen +5, Search +4, Spot +5, Swim +18
Okay, what am I missing? 4 attacks and good stats are nice, but not HD+1 CR nice.Challenge Rating: 9
I thought you said they were green, not red!"DEATH TO THE BOURGEOISIE!"
+8 and +8/+3 to hit (Weapon Finesse).Attack: Slam +7 melee (1d4+2)
Full Attack: 2 Slams +7 melee (1d4+2) and 1 Bite +2 melee (1d4+1)
At-will Su Color spray? That's pretty nice, actually. (Now I'll have to check what type the Corollax's version is.)Rainbows (Su): The Rainbow Butt Monkeys can cast Color Spray at will, and Rainbow Pattern 3 times a day as Supernatural Abilities.
No need to hit things first as normal?Improved Grab (Ex): Rainbow Butt Monkeys can make Grapple Checks without provoking Attacks of Opportunity.
6d10+10 (43 hp).
Grapple's +0 (because size), for what it's worth.Base Attack/Grapple: +4/+4
8 skill points remain unspent (I'm guessing it's the synergies at work again).Skills: Bluff +13, Diplomacy +13, Gather Information +13, Intimidate +12, Knowledge (Local) +8, Listen +8, Sense Motive +9, Spot +9
Also, these things are scary, so good job there!"Bert...why the hell is everyone staring at that box?"
"Ah dunno...but it creeps me out."