Quote Originally Posted by LudicSavant View Post
The All Natural Space Blender

Excellent build. I never thought of using Githzerai on a Nature Cleric, but it fits very well.


Another way to shore up your defenses and give some fun extra options is to take 2 levels of Stars Druid, perhaps after level 8 or so. All of this is very thematically appropriate for a Nature Cleric. And perhaps Stars Druid is even more appropriate for a Githzerai Space Blender.

Adding Guiding Bolt as an always-prepared spell you can cast PBTPD without using a spell slot, gives a useful ranged attack option to help your friends with advantage on their attacks. Plus wildshape utility. And a few useful druid cantrips and spells like Infestation (that might cause enemies to enter your SG on their turn with no effort from you), Mold Earth, Shape Water, Shillelagh, Animal Friendship, Earth Tremor (knock enemies prone in SG), Speak With Animals, etc.

You might also use Nature Cleric to puck up Shillelagh for lower levels, and then use Starts Druid to pick up Thorn Whip for pulling enemies closer after you get SG.

the real advantage, though, is that in your Starry form, take the Constellation of Dragon and every concentration save you make is automatically at least 10.

It also keeps your spell slot progression for upcasting Spirit Guardians.

It does involve giving up the ASI and automatic Divine Intervention capstone. But trading off these abilities you use for just a few game sessions at highest level, ffor these benefits your PC will use most of their career, many would judge the tradeoff to be worth it.