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Thread: DrK Mortals vs the Gods OOC

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    Bugbear in the Playground
     
    BlackDragon

    Join Date
    Jan 2018
    Gender
    Male

    Default Re: DrK Mortals vs the Gods OOC

    Save Vs Chain Lightning #1: (1d20+19)[38]
    Save Vs Chain Lightning #2: (1d20+19)[33]

    Summary of Buffs to Date (Sorry, I forgot a few, epic Skalds put alot of mojo real quick apparently)

    • Free Action: Aura of Glory: +6 Morale to Damage

    • Free Action Flagbearer - +2 Morale Atk, Can Reroll Failed Will Saves

    • Standard Action Warleader - All allies gain the Bonded Mind teamwork feat (Basically LOS telepathy 60ft)

    • Swift Action - Inspiring Rage - Allies gain

    • +8 Moral Bonus to Str/Con, (+4 to hit and damage melee, 92hp, +4 Fort)
    • +6 Morale Bonus to Will Saves,
    • Immunity to Shaken and Frightened,
    • Can add +1d6 Electrical damage 3 times during the rage,
    • Electricity Resistance 10,
    • FLIGHT 60 (Good).
    • And +1 Extra Attack on a Full Attack (does not stack with haste, capstone).
    • No penalty to ac or restriction on spellcasting or skill use (capstone).
    • DR 3/- Verses Weapon or Natural Attacks (unclear if this stacks with existing DR)
    • +1d6 Sonic Damage per weapon attack (Discordant Voice)
    • Fast Healing 8 (Improved Skald's Vigor)

    • Move action - Draw Weapon/Enter Indomitable Presence: At 2nd level, the warlord shines as a beacon to his allies on the field of battle, inspiring them to fight with him to their last breath. All allies within 30-ft. of his position gain:
      • the benefits of the Die Hard feat,
      • may add the warlord's initiation modifier [+10] to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.
    Last edited by Ancient; 2024-02-14 at 11:36 AM.