Yes, there exist people seemingly incapable of critically evaluating mechanically distinct racial features who view the shift towards floating ASIs in this way. I do not consider those people remotely persuasive.
The level 1 feat already accomplishes this though. Want a "Craftsdwarf?" Grab a bunch of tools with your base proficiencies and replenish them with Skilled (or maybe the 5.5e version will let you take both), or take Artificer Initiate. Want a "Hardy" dwarf? Grab Tough, Magic Initiate (Resistance+Blade Ward), or Lucky. Want a "Delver" or "Mountain Ranger" dwarf? Grab Skilled (Survival / Perception / Nature).