-Saves are busted because DCs are expected to increase over time but saves are not, removing one of the goals of increased player agency without being inhibited by needing to significantly plan out a character
I think that you and I have very different views of what agency means. Personally I find it solely limited to players abilities to decide their actions in game rather than meta game constructs.
Originally Posted by jedipotter
Logic just does not fit in with the real world. And only the guilty throw fallacy's around.
Originally Posted by Vendin, probably
As always, the planes prove to be awesomer than I expected.