Quote Originally Posted by JNAProductions View Post
What do Rogues get?
Because dealing 2d6+Mod at range and with some conditions is fine when the Fighter does 2d6+Mod in melee.
It’s less okay when the Fighter does 4d6+2Mod in melee and 2d8+2Mod at range.
Rogues need to be rebuilt from the ground up. IMO. They're already weak, and that would only get worse if other classes are getting big buffs in the form of stacking extra attack, etc etc etc.

If I had to do a quick and dirty buff, I'd give them extra attack and the swashbuckler subclass for free. And shield proficiency, maybe. The skill system is just way too underbaked to have a class that has that much tied up in skills.