Quote Originally Posted by Rynjin View Post
If out of combat options are not required, your campaign writing sucks.
This is the exact opposite of correct. If a campaign depends on a specific class ability, that is a bad campaign. The various out of combat options for all classes, should be ways to make things easier or get some kind of benefit. For example a caster with Plane Shift should mean you don't have shell out X amount of gold, or owe a favor to a local Wizard. It should not mean the campaign effectively ends there, that's just dumb.