Originally Posted by
Talakeal
But if one path is easier, why would the players not take it? Why would they deliberately choose a sub-optimal path?
For example, if I tell them where the switch to disable the trap is, why would the players attempt a risky or potentially failure prone way to bypass or disarm it even if it is possible?
If I tell the players there are trolls in room 3a and a troll-bane sword in room 4c, why would they ever try and defeat the trolls without grabbing the sword first?
If you tell them there is a treasure hidden behind the bookshelf, why would the players ever avoid picking it up?