Quote Originally Posted by Dr.Samurai View Post
All to say that I think people are overestimating what a Disguise Kit can do, and underestimating what a flawless false identity can do.
Even if this is true it causes a different problem. If there is a narrative ceiling on what a Disguise Kit can do that only the Assassin is able to exceed, now you're limiting what kinds of infiltration stories get to be told when there isn't an Assassin in the party. That's not good for the game; it's exactly the issue I have with other plot coupon features like the 2014 Ranger's "cant become lost." And even if you're okay with that, there's still the issue of the Assassin's stories needing 7 days of prep time to set up. I'll be quite happy to see the back of this particular ability in a few months time.