Exactly - wow, I succeeded without rolling, at a thing that I wasn't going to fail the roll at anyway (hello Reliable Talent + Expertise + perma-Advantage, all of which I'll get before 9 now.) Sure wish I had a subclass feature instead...
I have plenty of imagination thanks. The issue is not "derp, what do with false identity?" but rather "what makes the Assassin's false identity so much better than one I can craft with my base class that it's worth an entire subclass feature?" As above, "you don't need to roll" isn't good enough, especially with the 7-day price tag tacked on. The only thing I can think you're advocating that makes this beneficial, is that other rogues aren't allowed to use their Disguise kits and Deception expertise or something.
Spot on, and I did point that out in my feedback survey at the time. I expect we'll find out what they did with that when we see who got bumped for the Soulknife and why.