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2024-05-02, 08:49 AM (ISO 8601)
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#21
Re: How would you do *actual* high-powered fantasy play with D&D?
I did a fairly high-powered campaign (see campaign log for Against the Idol of the Sun in my signature) 13-20. One of my players called it a superhero campaign. A hasted kensei with a double-range longbow and sharpshooter can snipe enemies from 1200' away. The Warlock used Wish to cast Antipathy on the avatar of a god to shatter the cohesion of his army during the final battle; the party also brought a kraken along, and resurrected a god via an artifact sword the paladin used in what was basically a 1v1 duel versus the CR 28-ish avatar.
It worked. Came close to a TPK because the monk wouldn't use Empty Body, but it worked.