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    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: Players characters evading direct questions

    Quote Originally Posted by Devils_Advocate View Post
    But I keep seeing people (I think it has been multiple people) saying that Talakeal dropped the ball by not telling the players what they needed to say to get help, on the grounds that their characters would have known that. But not only has Talakeal repeatedly stated that that isn't the case, that's clearly laid out in the opening post:


    Emphasis mine.
    The point is not that the characters would have known that, it is that they needed to know it to realise the significance of the plan to attack the woods. It is a common blindspot for GMs that things that are obvious to them are decidedly non obvious to their players even if the players do have all the available information, and doubly so when they do not.

    Quote Originally Posted by Devils_Advocate View Post
    Well, now, wait just a darned minute, here. If having someone be evasive for no good in-character reason is obnoxious jackass behavior that just stalls progress, so cut it out already... then aren't Talakeal's players at fault in the scenario described in the OP?
    If Talakael's players are anything like he describes them here, at least three of them are "obnoxious jackass[es]", and the best thing Talakael could do to improve his gaming is kick them into touch and recruit better players. He is either unwilling or unable to do that, but whether he does or not, that does not mean he cannot look to get his own house in order and improve things on his side of the screen. He can and should IMNSHO!

    Quote Originally Posted by Devils_Advocate View Post
    It's in-character for virtually any adult in a modern setting be skeptical of claims of monsters, especially from small children, even more especially the more clearly fictional the monsters are.
    Huh? Has there been any suggestion from Talakael that the Fae in question did not believe that Black Spiral Dancers and Fomori were a real thing in the setting? If so, I missed it.

    The reason a child talking about supernatural stuff is not believed is because supernatural stuff does not exist. But in the World of Darkness, stuff that would be supernatural in real-world terms absolutely does exist. The Fae definitely know that they exist!

    Quote Originally Posted by Talakeal View Post
    So, I am still pretty sure Keltest is either misunderstanding what I said or just giving me the business.

    But still... does anyone else feel this way?
    It depends what "this way" is. I strongly feel that consent is important and can be withdrawn at any time. I strongly feel that talking in character is its own reward for those that enjoy it, and should not be forced on those who do not. Despite multiple posts on the subject, I am still not confident how you stand on those issues.

    Conversely, I am quite* confident that Keltest was not advocating removing all dialogue for everybody because one player was uncomfortable. Just that such a player should neither be badgered into talking in character, nor penalised with increased difficulty for not doing so.

    (* That's a British "quite" - roughly translated it means "almost utterly").
    Last edited by glass; 2024-05-06 at 08:06 AM.
    (He/him or they/them)