![](https://i.ibb.co/GnrjVjz/chloe.png) |
Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 28/31 (0/4 HD)
PP: 13 PIv: 15 PIs: 11
Conditions:
Concentrating:
Experimental Elixir: Resilience (Sabian) Decanter: 2/3
Spell Slots - 1st: 0/3
She'd hoped to catch all three with her decanter, but two out of three wasn't bad. She steps forward, uncorks her sacred artifact and unleashes a burst of radiant water that both leaves flames and those who harbour no evil untouched.
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Spoiler: Actions
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W1 appears to have ended its turn in create bonfire, prompting a second dex save:
(1d20)[8]+mods vs DC15 for (1d8)[8] fire
Move: M269
Actions: Decanter (Line) (3d6)[11] radiant or half on DC15 dex
W1: (1d20)[15]
W2: (1d20)[12]
Bonus Action: None
Spoiler: Servant Statblock
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PB=2
Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 9 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+6) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.