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Thread: OOTS #1302 - The Discussion Thread

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    Bugbear in the Playground
     
    bunsen_h's Avatar

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    Default Re: OOTS #1302 - The Discussion Thread

    Quote Originally Posted by BloodSquirrel View Post
    D&D doesn't actually model specific injuries, fatigue, or bleeding. All of that is abstracted to "HP".
    There are some exceptions. Vorpal weapons can sever heads. (I've got a nagging vague recollection of some other weapon that could sever limbs, but I can't pin it down.) In some editions, a Sword of Wounding caused its ongoing loss of HP by bleeding. The unnumbered-edition DMG notes that "If any creature reaches a state of -6 or greater negative points before being revived, this could indicate scarring or the loss of some member if you so choose. For example, a character struck by a fireball and then treated when at -9 might have horrible scar tissue on exposed areas of flesh — hands, arms, neck, face."
    Last edited by bunsen_h; 2024-05-15 at 11:40 AM.