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Thread: Resident Evil D20

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    Ettin in the Playground
     
    Zeta Kai's Avatar

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    Feb 2007
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    The Final Chapter
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    Default Re: Resident Evil D20 (PEACH)

    Ant (Giant Ant: Worker base)*
    Spoiler
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    Games: CV
    Tiny Aberration (T-Virus Carrier)
    Hit Dice: ½d8-1 (1HP)
    Initiative: +2
    Speed: 30’ (6 squares), Climb 20’ (4 squares)
    Armor Class: 17 (+2 size, +2 Dex, +3 natural); touch 14; flat-footed 15
    Base Attack/Grapple: +0/-12
    Attack: Bite -2 melee (1d3-4)
    Full Attack: Bite -2 melee (1d3-4)
    Space/Reach: 2½’/0’
    Special Attacks: Improved Grab
    Special Qualities: Scent, Aberration traits, T-Virus Carrier traits, Damage Reduction 2/slashing, Critical Immunity
    Saves: Fort +2, Ref +2, Will +0
    Abilities: Str 2 (-4), Dex 14 (+2), Con 8 (-1), Int 0 (--), Wis 12 (+1), Cha 9 (-1)
    Skills: Climb +4
    Feats: Track B
    Environment: temperate plains
    Organization: solitary, gang (2-6) or crew (6-12)
    Challenge Rating: ¼
    Treasure: N/A
    Alignment: always Neutral
    Advancement: N/A
    Level Adjustment: N/A

    Improved Grab (Ex): to use this ability, an Ant must hit with its Bite attack; it can then attempt to start a grapple as a free action without provoking an attack of opportunity; if it wins the grapple check, it establishes a hold & can carry the opponent away, Strength willing

    Scent (Ex): an Ant can detect opponents by sense of smell within 30’ (×2 for upwind opponents, ×½ for downwind opponents)
    Last edited by Zeta Kai; 2008-11-09 at 06:48 PM.