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Thread: Resident Evil D20

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    Default Re: Resident Evil D20

    Bee, Queen (Giant Bee base)
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    Games: DA
    Medium Vermin
    Hit Dice: 3d8 (13HP)
    Initiative: +2
    Speed: 0’ (0 squares)
    Armor Class: 14 (+2 Dex, +2 natural); touch 12; flat-footed 12
    Base Attack/Grapple: +2/+2
    Attack: Sting +2 melee (1d4 + poison)
    Full Attack: Sting +2 melee (1d4 + poison)
    Space/Reach: 5’/5’
    Special Attacks: Poison
    Special Qualities: Darkvision 60’, Vermin traits, Spawn Bee
    Saves: Fort +3, Ref +3, Will +2
    Abilities: Str 11 (+0), Dex 14 (+2), Con 11 (+0), Int 0 (--), Wis 12 (+2), Cha 9 (-1)
    Skills: Spot +5, Survival +1
    Feats: N/A
    Environment: temperate plains
    Organization: solitary, buzz (2-5), or hive (12-50)
    Challenge Rating: 1
    Treasure: no coins; ¼ goods (honey only); no items
    Alignment: always Neutral
    Advancement: 4-6 Hit Die (Medium); 7-9 Hit Die (Large)
    Level Adjustment: N/A

    Poison (Ex): via injury; Fortitude DC11; initial damage 1d4 Constitution; secondary damage 1d4 Constitution

    Spawn Bee (Ex): a Queen Bee has the ability to spawn tiny offspring (see Bee, above); she can spawn 1d4 of these creatures every round
    Last edited by Zeta Kai; 2008-11-13 at 03:01 PM.